Besides the LCD screen improvement, the overall backlighting of the other indicators and backlit keys has gone from a blue to a warm amber. I personally liked the blue better, but the new color is admittedly less harsh on the eyes and more suitable to environments beyond LAN parties. If the original looked like the Professor's future-powered Delorean from Back to the Future, this version comes off more like a modern Porshe. Its clear that an appeal to gamers outside of just the core FPS players seems to still be very important to Logitech. In the original review I wrote - "that would be my one major gripe with the keyboard if I were to stick to the narrow definition most hardcore players have of “gamer”. There are no modifications to the keyboard making the WASD more comfortable or ergonomically intuitive, no detachable pads, or separated keys. What you will find though are some simple design decisions that make for a keyboard usable by everyone from bejeweled fans and MMORPG addicts, to strategy and FPS junkies." For a company trying to appeal to as many potential consumers as possible, it's an understandable decision.
Another change that normalizes the looks of the keyboard is the reduction of "G keys" from eighteen to six. They are still easily programmable on the fly or through the user-friendly software and still feature three shift states, tripling the number of commands you can assign.
The second generation G15 has kept the handy "Game Mode" switch (disables the windows key), the cord channels underneath, and the two USB 2.0 hubs at the top. Added all together, the original features and their improvements make this keyboard easy to recommend and the best on the market for gamers of all levels.
Posted 09/19/07















