Buyers Remorse Hitting Champions Online Players

 cjensen No Comments »
 News, Opinion

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I tried to warn you, I really did. When I tore Champions Online a new a-hole for sucking in every conceivable way except character customization (apparently the only aspect of design Cryptic can do successfully any more), you all called me names and insisted it was a stunt to increase traffic. Now, several months after release, players are discovering that I was right, evidenced by this nifty editorial from MMOCrunch titled, quite simply, “Why I Quit Champions Online”.

Plan and simple, Champions Online lost its hold on me.  I continued to dive into the game, move around the world, soak up the atmosphere, read about its future and most importantly, evaluate the content beyond my reach.  What I definitively learned, and I hope my review hinted at, is that the game lacks legs.  The atmosphere has always been incredibly disjointed thanks to the instancing of most zones.  Even though all of the settings make sense in the universe, they lack a cohesive flow.  And the multitude of characters aren’t employed effectively either. Because of these continued slip-ups through the middle to later levels, Champions Online gets boiled down to its diverse arcade-y combat.  In essence, it becomes a soulless experience.

When I tore Star Trek Online a new a-hole for the very same reasons, I was once again called every name in the book and, like Champions Online, it will take a few months before I am once again proven correct. I’m trying to save you people money, I swear. I die a little inside every time I hear someone has foolishly purchased a lifetime subscription.

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Playstation Network Will Be Screwing You in 2010

 cjensen No Comments »
 News

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Remember when the Playstation 3 launched and Sony execs tripped all over themselves to say things like consumers were confused over all the SKUs of Xbox 360s, only to introduce a fleet of new PS3 SKUs? Remember when Sony execs criticized Microsoft for having two different models for Xbox Live in Silver and Gold? Funny how things change.

Kaz Hirai of Sony has officially confirmed that 2010 will bring a paid subscription to the Playstation 3.

Gamespot:

During the presentation, which emphasized Sony’s plans to make its game business profitable in the next fiscal year, Sony Computer Entertainment CEO Kaz Hirai confirmed the plans. “We will be building upon our current free [PSN] service offering with premium content and services to start the subscription model,” he told attendees.

Perhaps to assuage PS3 owners’ fears that they would soon have to pay to play online, Hirai issued a subsequent statement indicating the present level of service would remain gratis.

“SCE will further increase sales by offering users new entertainment through the combination of hardware, software, peripheral, and PlayStation Network,” Hirai said in a statement given to British outlets, such as CVG. “Especially in the online area, we are studying the possibility of introducing a subscription model, offering premium content and services, in addition to the current free services.” (Emphasis added.)

As of press time, US Sony reps had not offered Hirai’s statement or further clarification about its subscription plans for the PlayStation Network. Luckily, though, the “current free services” currently offered on PSN include online play, Facebook integration, and Netflix video streaming. On Xbox Live, both of those features are only accessible at the Gold membership level, which costs at least $50 per year.

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The Pirate Bay Will Soon Begin Reinvention as a Useless Service

 cjensen No Comments »
 News

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When the Pirate Bay was purchased last month by Global Gaming Factory, most people scratched their heads and wondered why. Now comes official word that yes, Pirate Bay will charge users a monthly subscription fee. This fee will be lower than normal if you share a lot of files. Supposedly, all of the money collected by the new Pirate Bay will go to pay off copyright holders.

This entire enterprise is doomed to failure.

From TorrentFreak:

In addition, GGF hopes to cut deals with ISPs. “We hope to introduce a new BitTorrent technology that will optimize ISP traffic,” Rosso said. “We can save ISPs up to 80 percent of their resources. Half of the Internet traffic is file sharing and half of that traffic is Pirate Bay.”

Rosso conveniently fails to mention that a Pirate Bay where users have to pay for access will not be generating much traffic at all, so this part of GGF’s business model has to be rethought. BitTorrent does not depend on The Pirate Bay, and new trackers have already lined up to take over its job.

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