New Add-on Can Give Early-Adopters the iPad Experience Now!

 callebest No Comments »
 Humor, News

Two months? That’s way too long to have to wait for many die-hard Apple early-adopters. Thankfully however, the design wiz over at SevensHeaven has created a very simple and inexpensive attachment that allows you to experience of using the sleek modern marvel now! All it requires is the add-on itself and your existing iPhone or iTouch. Simply attach the two and suddenly your screen is bigger, your using existing iPhone apps, your impressing friends and coworkers, and, best of all, your wallet isn’t $1,000+ lighter!

All kidding aside, it’s been amusing to see the irrational explosion of emotions online from the two camps, both those that think it will change the world and people sure it’s destined to be a big slick paper weight. A huge part of the answer to that debate should be determined by the power of Apple’s new A4 processor – something we’ve only seen a little evidence of but is one of the big differences between existing Apple PDAs and the iPad, besides size. Hopefully we’ll learn more about it’s capabilities soon and see whether there’s any truth to this joke or not.

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If CES Has Its Way, We’ll All Be Looking Like Idiots by 2011

 cjensen No Comments »
 Humor, News, Opinion, Splash Damage

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With the Consumer Electronics Show in full-swing, one thing has become crystal clear: the electronics industry is hell-bent on making consumers look like complete tools by the end of the year. By “tool” I mean, “Who is that dork sitting on the sofa wearing the nerdy 3D glasses?”

3D TVs are all the rage. Every major television manufacturer, and a few minor ones, are jumping on the bandwagon without hesitation. ESPN and DirecTV have both announced imminent, full-time 3D channels. Sony has finalized their specifications for 3D Blu-Ray and the industry will have the home version of Avatar to use as consumer-bait.

But…we’re still going to look like complete tools with our 3D glasses.

Is this really what the consumers wants? Probably not. I think it is safe to say we want 3D without the frickin’ glasses. It’s not just the aesthetic-hit your once macho appearance will take, but the real, cold hard facts of reality that will take its toll. WTF am I talking about?

I’m talking about your dog munching on your beloved pair of 3D glasses while you are at work. I am talking about your rug-rat kids bending, throwing, playing and breaking your 3D glasses. I am talking about your 3D glasses disappearing under the sofa or between the cushions. I am talking about your big, fast ass sitting down hard on that pair of 3D glasses.

3D glasses only work in theory and the safety of an IMAX theater. All other locations will spell constant hassle and small-scale disasters.

Hence, this brave new world they want us so desperately to enter will only work sans glasses.

Beyond the hurdles of every-day life we have the tech itself. Everything on display at CES is first-generation technology without a unified standard. Early-adopters will undoubtedly be screwed by the time the second generation is greatly improved and enhanced.  The 3D TV you buy today could be tomorrow’s HD-DVD.

So wait. Be patient. What is available now will be considered garbage by CES 2011, a date that will hopefully see a whole new generation of 3D that can be attained without glasses and the punishing hit to your fashion sense.

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Ready to Feel Old? Classic Space-Sim “Elite” Turns 25 Today

 cjensen No Comments »
 Behind the Games, Features, News, Videos

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You know you’re getting old when every day brings yet another anniversary that is hard to believe. Today, the anniversary belongs to one the most influential games of all-time: Elite. It was 25 years ago today that David Braben released the free-roaming, non-linear space combat and trading game on an unsuspecting populace. I was one of the early adopters, picking up a copy for my Franklin Ace computer that I proceeded to play the hell out of for years.

Elite was a game that changed everything, the first real sign-post of what games could do and where they would be heading. Titles like Wing Commander and Freelancer all owe their existence to Elite.

Amiga Version of Elite (Which I also owned)



From the BBC:

The original game was co-developed by Mr. Braben and Ian Bell and was an overnight hit, selling hundreds of thousands of copies and influencing game development for years.

Elite was one of the first open-ended games, spanning eight vast universes, where the only real goal was to increase a player’s reputation rating from “Harmless” to “Elite”.

Mr Braben said that they never set out to write a commercial game, but wrote something that they themselves would want to play.

“This was a game we wrote many years ago for an ancient computer called the BBC Micro.

“We did this while we were at university and never expected it to be popular, let alone such a life-changing event,” he added.

Ian Livingstone, creative director at games firm Eidos, said Elite was a “milestone in gaming history”.

“This was one of the premier British titles that put UK development on the map and was very influential in inspiring people to get into gaming,” he told BBC News.

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