U.S. To Get New Wii Sports Resort Console Bundle?

 MikeSicily No Comments »
 Industry News, News

We’ve been wondering for a while now when Nintendo would update the current Wii bundle in North America to replace the same launch version from 2006 which includes just the system, controller and Wii Sports.

If some posts over on VGChartz are to believed, then Nintendo may have secretly rolled out a new (still white) Wii bundle that includes Wii Sports and Wii Sports Resort, as well as Motion Plus.  Note that Europe has already received the bundle shown above, in black no less.

A poster on VGChartz’s forums is claiming to have run into the Wii bundle pictured above at a Wal-Mart in Illinois.

It has already been confirmed by both Nintendo and outside sources that the Wii is currently suffering from shortages due to the insane sales numbers from December, so a new SKU would make sense at this point.

Unfortunately, we can only file this report under rumor status for now as Nintendo has released no information on any new bundles, which is odd considering that the company just wrapped up its 2010 Media Summit presentation.  With GDC coming up this month though, Nintendo could still drop some news on a new bundle.

 

 

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New Metroid: Other M Trailer

 MikeSicily No Comments »
 News, Previews, Videos

A new trailer for the Wii’s upcoming Metroid: Other M has debuted, which you can view above.  Sadly, the new trailer does not display any actual gameplay footage, merely showcasing heavily voice-acted cutscenes.

Nintendo sure appears to be taking a different approach with the new title, delving heavily into Samus Aran’s history and apparently, her emotional side.  The trailer itself features Samus talking about how she “was so young” and “was scared.”  I’m not exactly sure if I like the prospect of the galaxy’s deadliest bounty hunter getting in touch with her emotional side, but we’ll see how the gameplay turns out this June.

Other than that, the trailer could easily pass for a one-minute clip of Coruscant from the Star Wars prequel trilogy.

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Activision Sodomizes King’s Quest Fans

 cjensen No Comments »
 Industry News, News, Opinion, Splash Damage

http://www.pixfans.com/wp-content/uploads/2007/11/kings_quest3.jpg

A small group of loyal King’s Quest fans have been toiling away on a fan-made sequel to the classic adventure series for eight years. Eight years! At one point, Vivendi, the IP rights holder, got all uppity and made an attempt to shut the project down, but an agreement was reached that allowed the team to continue working on the project. Known as “The Silver Lining”, the team hoped to release the game, for free of course, at some point in 2010.

Unfortunately, Activision recently came into possession of the King’s Quest IP and are now acting like big, throbbing dicks. That’s a technical term, look it up. Activision has demanded that all materials relating to King’s Quest be removed from The Silver Lining Website, in effect destroying eight years of dedication and labor…and for what? They weren’t going to make any money from this project. The Silver Lining was made for fans by fans. No threat whatsoever to Activision’s license.

A sad turn of events that makes Activision the Darth Vader of the gaming industry, at least until the next corporate snafu comes along and pisses me off.

Statement from The Silver Lining Team:

To Our Fans:

In 2005, Phoenix Online Studios received a Cease & Desist letter from Vivendi Universal, the owners of the King’s Quest IP, in regards to our work on The Silver Lining. We complied with the request, and over the months that followed, we were able to work out a non-commercial fan license with Vivendi that allowed us to continue our work on the game.

We have spent a lot of time recently reworking the material of The Silver Lining into episodic releases, with the first out of a planned five episodes completed, and submitted for review, and had hoped we would be able to bring our game to you, the fans, in the Spring of 2010.

Recently, however, ownership of the Sierra IP changed hands and became the property of Activision. After talks and negotiations in the last few months between ourselves and Activision, they have reached the decision that they are not interested in granting a non-commercial license to The Silver Lining, and have asked that we cease production and take down all related materials on our website.

As before, we must and will comply with this decision, as much as we may wish we could do otherwise.

We cannot say enough how much we appreciate the support we have had over these years from our fans. Without you, we would never have gotten this far. There would be no game to develop, and no one to develop it for. You have been amazing and steadfast, and we will always remember that and appreciate it more than we can say.

Sadly, after eight years of dedicated work and even more dedicated fans, The Silver Lining project is closing down.

What the future holds for us, as individuals or a team, we cannot say. We have an amazing development team, however, filled with talented and hard-working individuals, and we hope the teamwork and rapport we’ve developed won’t go to waste. We hope that when we do know what the future holds for us, our fans will be there to enjoy what we can give them still.

Again, thank you all so much for everything. This has been a long and crazy road, full of more twists than we could’ve anticipated, but more triumphs and wonderful memories than we could’ve ever hoped for. And for that, to all of you and to everyone on our team, we will always be grateful.

Thank You,

The Silver Lining Development Team

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Battlefield Bad Company 2 Midnight Madness Announced

 cjensen No Comments »
 News

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Ahhh, midnight madness, wherein Gamestop opens their doors at midnight and throngs of sweat-stained geeks clamor for an early copy of a game, giving them an 8-hour head-start in leveling up their soldiers. If you’re one of those people who simply cannot wait for Bad Company 2 then you’ll be pleased to hear that Gamestop will be hosting Midnight Madness parties at 1,300 stores, allowing you to acquire a copy at midnight on March 1st (Monday).

GameStop, the world’s largest video game and entertainment software retailer, today announced it is hosting midnight launch events for Battlefield: Bad Company 2 on Monday, March 1, at more than 1,300 stores nationwide. Event-goers will get the chance to test their combat skills with a tank building challenge, commando dress up contest and soldier skill challenge.

Most participating GameStop locations will open at 10 p.m. local time; however, customers are asked to contact their local store to confirm the exact time of the event. Events may vary by location.

You can find a participating store near you by clicking this link.

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Monster Hunter 3: No Friend Codes Confirmed

 MikeSicily No Comments »
 News

We had heard for a little while that the North American and European versions of Monster Hunter 3 would likely not be hampered by Nintendo’s friend codes system.  But now, thanks to statements by Nintendo’s sales and marketing EVP, Cammie Dunaway, we can officially confirm this rumor.

During Nintendo’s Q1 Media Summit in San Francisco this week, Dunaway confirmed the lack of a friend code requirement in the upcoming Capcom title for the Wii, stating, “We felt that this was the best way to deliver [Monster Hunter Tri].”

This means that not only will the title have free online play and text and voice-based chat (available through Wii Speak) when it arrives in the U.S. on April 20, but the game will allow you to group with anyone, and evidently, speak with anyone via text or even Wii Speak.  Hello annoying 12-year-olds!

So why the exception to the usual rule of “make it free, make it easy, make it safe” in regards to Nintendo’s Wi-Fi Connection service?  After all, friend codes were part of the keep it safe idea since they would “create an online environment free of harassment.”  Without friend codes in place, I could very well run into this lovely kid.

Dunaway is quoted as saying, “With each title we’ll make the right determination.”  So I guess that means if you have a good enough game Nintendo will let you fudge the rules a bit.

But Nintendo’s voice chat has an interesting feature: it’s based on a table top – er, TV top – microphone that picks up every nearby voice in the room.  So let’s say a pre-pubescent little foul-mouth gets pissed at me for not killing that massive water-dwelling Lagiacrus and starts throwing out every available curse word in the English dictionary.  Not only would his parents likely hear everything I say back, but I would hear everything his parents say him, including any subsequent scoldings and/or beatings.  Youtube is going to love this.

I’ll report back in April with my findings on the unhampered voice chat soon to be flooded by Nintendo fans.  We’ll see if they behave themselves any better than certain Xbox Live gamers, though I’m not holding my breath.

Source: Gamasutra.

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After 40 Years, Comic-Con May Abandon San Diego

 cjensen No Comments »
 Industry News, News, Splash Damage

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You can’t even say “Comic-Con” without preceding it with “San Diego”.  The San Diego Comic-Con has been a yearly phrase ever since 1970, when it first began operations. But, with time comes change, and with success comes competition and this is what San Diego is facing now as several cities are making a big push to host future Comic-Cons.

Anaheim, Las Vegas and Los Angeles are the big three, licking their chops at the fact Comic Con’s San Diego contract expires in 2012.

Hotels near San Diego’s convention center have offered Comic-Con 300,000 square feet of free meeting space and have proposed doubling the number of dedicated convention guest rooms to 14,000 in an attempt to lock in the convention through 2015.

By then, convention center officials hope to have completed a planned expansion that would leave the event with ample space.

“San Diego and Comic-Con go hand in hand like Batman and Robin,” San Diego Convention Center Corp. spokesman Steven Johnson said. “We want to make sure that dynamic duo stays together.”

Comic-Con spokesman David Glanzer acknowledged that the event has been straining against the limits of its current home and that it is considering whether the San Diego proposal would assuage those concerns.

“We love San Diego. The majority of the people who put the show on live here,” said Glanzer, who did not know when a venue would be chosen. “But we have to make a decision that’s based on what really is best for the event.”

Source

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