Nothing is Perfect

 cjensen 4 Comments »
 Opinion

“Have no fear of perfection – you’ll never reach it.” –Salvador Dali

 

I haven’t made any official tabulation, but I suspect in the past two years there have been more perfect scores for imperfect games than ever before. Either this is the best year ever for the industry or, more likely, the game “journalism” community is proving itself overly susceptible to hype. It’s no wonder really, as the industry is sparing no expense in jetting writers to parties and events in an attempt to sway opinion. Far more critical than the subtle payola that occurs in this business is the sheer amount of critics who really don’t know their ass from a hole in the ground.

 

BioSchlock

 

BioShock is a great-looking game that happens to have top-notch sound-effects and a decent story, but the gameplay is beyond fundamentally flawed. It comes across as cobbled together from a pile of disparate parts, an opinion that is backed up by the supplemental DVD that discusses the making of the game. One designer after another explains how the game shifted gears many times throughout its creation, abandoned some ideas and shoe-horned others. What you were left with was a sweet-looking adventure with broken gameplay, redundant tasks and pointless “customization” of weapons when all you have to do is run around with a wrench. Yet, despite a list of flaws, some of which are quite serious, BioShock was critic-proof, as if every single reviewer was scared to say the truth for fear of receiving a mountain of hate-email.

 

Who thought BioShock was perfect and incapable of improvement?

 

Eurogamer

Game Informer

1UP

Gamespy

Games Radar

GamePro

GameDaily

Yahoo! Games

Game Revolution

G4TV

GameTap

 

…and about 15 other sources, each of which generates revenue through advertising money that comes straight from the industry they are supposed to be critical of. 

 

The Orange Box (360)

 

The Orange Box might be a great value on the 360, but Team Fortress II has a ton of problems in the multiplayer department that, two patches later, still leave it floundering. You’ll find insufferable lag in the majority of games, a horrible lobby system and an inability to easily play with friends, which is quite shocking given the “team” aspect of the game.  Yet, despite these severe issues, The Orange Box led a parade of perfect scores from publications who obviously didn’t even play Team Fortress II. I suspect a great majority of them just assumed multiplayer would be smooth and hoped for the best. Who are the culprits? Unsurprisingly, the same gaggle of places that thought BioShock was a flawless diamond:

 

Yahoo! Games

Eurogamer

GameTap

GameDaily

GameSpy

1UP

GamePro

G4TV

 

Halo 3

 

Halo 3 is yet another seemingly critic-proof game that could do no wrong, despite the fact the graphics are average, the story is thin, the gameplay doesn’t innovate and it feels like something I played in the 90s when it was called Unreal Tournament.    A perfect game? Hardly. It has a great replay system that is rendered pointless with the omission of even minor editing capabilities and while the ability to design custom game types is nifty, there is no way to play them with people who aren’t on your friends list. There isn’t a single aspect of Halo 3 that rises to the level of perfection, unless you count the marketing.  Which sites/magazines were incapable of finding a single flaw? An unsurprising list:

 

GamePro

GameSpy

Eurogamer

Games Radar

1UP

GameTap

G4TV

Edge Magazine

 

..and tons of others.

 

Do Your Job

 

Once upon a time, game reviews had teeth. Magazines like Computer Gaming World wielded their power effectively and honestly, but as the industry grew and the money began to flow, the power shifted. PR companies quickly learned how to sway opinion, withholding access to those who didn’t play along, offering up subtle threats for low review scores and throwing exclusive parties. It reminds me of the White House Press Corp, who gets to travel on Air Force One and and follow the President’s every move until they ask a tough question and find their access revoked. Those of us who have been tasked with using our experience and understanding of the industry to better inform the public have been seriously compromised to the point where nothing we say can be trusted.

 

The worst part of this growing debacle is that by tossing around perfect scores we ensure the industry won’t mature and evolve. Unless critics clearly and fairly indicate the flaws we see, and score accordingly, we render ourselves moot and untrustworthy. It’s time we so-called journalists and critics reclaim our integrity…and do our job.

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COMMENTS

4 Responses to “Nothing is Perfect”

admin admin

Great article :)

Andiius Andiius

While I wholeheartedly agree that perfect score are being given out like it’s going out of fashion, there are some qualms I have about your article. First, many of the publications you have listed have expressed that a 10/10 or A+ doesn’t mean it’s a perfect, or flawless game. EGM has often said that a 10/10 (or what would now be an A+ since they’ve changed their system) simply implies that the game goes beyond the call of duty and is one of the best in the genre. I don’t think this is calling it perfect. If giving a 10 is a violation of journalistic integrity, I think we would have to reevaluate the legitimacy of a points system in the first place. If 10s and A+s are out of bounds, what’s a 9.9, or an A? I think a major function of reviews, and I’m sure reviews are conscious of this, is first and foremost a recommendation. If you want to tell your audience that they should go buy something, with your intent either being you believe a sequel is imperative or you simply wish for the developers to reap the rewards of their hard work, nothing gets the job done better than a PERFECT stamped right across that game’s cover. Journalistic integrity can also mean the death of a potential franchise. The excellent work from Clover Studios (that brought us Okami, Viewtiful Joe, God Hand) and even new IPs from powerhouses like Capcom (like Zack and Wiki or the Phoenix Wright games) are recognized as “niche” titles because journalists focused on their flaws, rather than their strengths, and gamers did not receive the must-buy message that they would have had these games been given some more critical acclaim (that’s not to say Okami didn’t receive significant praise, but it didn’t grace every cover of every news magazine a-la Grand Theft Auto).

That being said, I’m surprised at your choices of games to cover. Bioshock is the spiritual sequel (or more pessimistically the better looking version) of the incredibly influential System Shock series, while Orange Box is a collaberation of one of the best shooting series to ever grace any platform (Half Life) plus one of the most unique titles in recent history (Portal). Plus it’s common knowledge that a console port of a PC is almost always inferior to its PC counterpart, and Orange Box was definitely an indicator of this (you think the 360 port had problems, go play the PS3 port). Halo I can agree with you that it has recieved a little too much hype when it doesn’t really being anything new to the genre, but it’s online is accessible, very deep and fun, at least compared to the barren wasteland that is console online play. But where’s mention of Grand Theft Auto 4? A game that literally stripped half the content of its predicessor in favor of “realism” or in lamen terms “less fun.” That’s the highest reviewed game on both the PS3 and the 360 and it brought 0 innovations to the formula (while stealing some from titles like Saints Row). I remember an IGN review raving that it was the best title since Ocarina of Time, and that it had an Oscar-worthy presentation. But to my recollection, every Grand Theft Auto involved a protagonist with a dark past working his way up from the bottom to riches while being betrayed by those closest to them (all GTAs copy Scarface in this sense).

But yeah, nothing’s perfect. Except Tetris. Tetris is damn perfect.

Andiius Andiius

Also I recommend you add an “edit” feature to comments so your readers can correct ridiculous spelling errors like the ones I have above.

CommanderNemesis CommanderNemesis

Nice reply Andiius couldn’t agree more espically about the choice of games. Also nothing is perfect except Super Mario 3, well almost perfect.

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