This year’s GDC (Game Developer’s Conference) is fully underway, and Sony has finally announced an official name for their upcoming PS3 Motion Controller, previously rumored to be codenamed “Arc.”
The official name is now “PlayStation Move,” and Sony managed to show off some software during its presentation such as a sports pack tentatively titled “Sports Champions,” which included table tennis and archery among other activities. Another game pack, entitled “Move Party,” was shown off and evidently superimposes images such as swords and shields into the game based upon the movement of the PS Move controller. The software sounds very similar to some Virtual Reality technology I experienced back during E3 2009, which superimposed a sword and shield onto my hands with VR goggles.
Sony showed off two different motion controllers during the GDC presentation: the previously disclosed Move with the orb at the end, and an orb-less “sub-controller” which evidently can act like the Wii’s Nunchuck accessory. Some demonstrations included players using two orb-topped Moves – one in each hand.
The release date is still scheduled for sometime in the fall, but a price point was announced: $100 for a starter kit that includes a Move controller, the PlayStation Eye and a game. There will also be three separate bundles: the controller itself, a controller and a PlayStation Eye, and a PS3 system bundle.
Several games have been announced for Move support including Socom 4.
More details were not announced, and Sony did not unveil a specific release date.
This guide was originally posted here on our sister site InfoAddict.
I write this guide not for your benefit but my own. You see, I am tired of playing with teammates who treat a round of Bad Company 2 (BC2) like it’s Halo or Modern Warfare 2. An overwhelming amount of players just don’t seem to grasp the fundamentals; how to score, how to win, how not to suck, how not to play like a lone wolf who doesn’t contribute anything except a few useless sniper-rifle kills.
Not to brag, but I consistently rule at Battlefield games and have since the genre originally debuted back on the PC with Battlefield 1942. I play like a man on a mission with clear goals and objectives, a style that usually finds my score high enough to lead the team. It’s not because I wield l33t weapon skills, it’s because I play the game as it is intended. Hopefully, by the end of this guide, you’ll be playing in a similar style and I won’t have to curse my team for being top-heavy with noobs.
1. Objective Based, Not Kill-Based
Contrary to how a lot of people play Battlefield, killing members of the other team is NOT your objective. Killing other players is a fringe-benefit of completing objectives.
Your overall objective is to destroy targets dotted across the map, usually two crates in each zone. These crates represent your holy crusade. If you’re on the attacking team, every thing you do as a player should be geared towards taking down a crate. Any activity not related to taking down a crate is a waste of time. If you’re on defense, saving those crates is your prime directive.
Why This is Effective: The entire game is based around destroying or saving crates. Destroy all the crates as the attacking team and you win. Prevent the attacking team from destroying your crates and you win. It’s as simple as that. Winning has nothing to do with how many players you kill, unless you are on defense, where every kill will slowly bring you towards victory, but not at the expense of losing crates.
2. Hey Rambo, Join a Squad!
I was hoping that DICE, the designers of BC2, would make joining a squad mandatory in their latest version of the game, but my hopes and dreams didn’t pan out. It’s too bad, as compulsory squad enlistment would go a long way in forcing players to play properly. As it stands, you have the option to either join a squad or go it alone when loading up a new map.
There is zero reason not to join a squad, nor is there a single benefit to playing solo.
Why This is Effective: Joining a squad allows you to spawn with any living squad-mate currently playing on the map. If you have squadie who has already penetrated enemy lines then you can select him and spawn right next to his location, giving him a much-needed hand. This saves you a ton of time by not forcing you to run or drive from the initial base all the way to the objective. With a full squad of four guys, you’ll usually have three good spawning options, allowing you to appear closer to the action. This ensures you keep the pressure on the opposing team. If you elect to not join a squad, then you will always spawn at a base, costing you valuable time.
Additionally, joining a squad opens up a ton of extra scoring modifiers that will greatly increase your point total.
3. Proper Spawning
A lot of people just button-mash the spawn button until they return to action, giving little thought about where they are appearing or why. If you’re in a squad then you have a lot of options. You can either spawn with a teammate or at your base, depending upon your current needs.
When you die and the time to spawn arrives, analyze the map and see what assets you have available in the form of vehicles or aircraft. If there is an unused tank at your main base then you should spawn there and use the asset. If the base is empty of assets, then spawn with a member of your squad.
Why This is Effective: One sure way for a team to lose a round of BC2 is by not using all available assets. If your team is not using available tanks, helicopters or UAV, then your team is going to lose. Nothing is more depressing than watching your entire team just go running by all the heavy equipment as they make their long journey towards an enemy position.
If you have a squad-mate in a tank or copter then you can spawn within his vehicle, assuming a position is free. You’ll wrack up extra points working as a unit, plus you’ll be using available assets at their maximum efficiency.
Despite the ridiculously over-covered scandal involving Tiger Woods’ personal life, EA Sports has stayed true to its words by continuing its relationship with the golfer, announcing that Tiger’s latest golfing title, Tiger Woods PGA Tour 11, will release June 8 on the Wii, PS3, Xbox 360 and and iPhone.
The game will feature “one of the most prestigious tournaments in golf,” The Ryder Cup, which is said to be one of the last great sporting events to be founded in prestige rather than prize money. The Ryder Cup is a competition hosted by Ryder Cup Europe LLP and the PGA of America that brings together the best American and European golfers in a team competition format. Accordingly, Tiger Woods will represent the U.S. team and Rory McIlroy will represent Europeans. McIlroy is a pro golfer hailing from Northern Ireland and currently ranked 9th according to the Official World Golf Rankings.
Players will be able to choose from the U.S. or European squad and participate in the various competition formats – foursomes where players hit alternate shots, fourballs, and singles, which traditionally bring the biennial event to a close with players going head to head. When playing The Ryder Cup mode offline, you will have the option to swap matches. Team play will not only be available offline, but online with the Xbox 360 and PS3 versions.
The Wii version will support Motion Plus much like last year’s PGA Tour title, and will feature an Advanced Plus swing difficulty that reads rotation and swing angle while the Tour Pro swing mechanic assesses rotation, swing plane and point of contact.
The game is also going to support Sony’s upcoming Motion Controller for the PS3, but as the title is scheduled to launch on June 8 and the Motion Controller isn’t scheduled to launch until this fall, we’re not sure if the game will already have Motion Controller support built in or if it will arrive in another retail version or DLC.
Above: If you select “No,” Kratos himself will come through the TV screen to smite you.
What would God of War be without the sex mini-games? It would be God of War and not God of Sex, that’s what it would be.
The latest God of War title, launching on March 16, puts Dead or Alive Extreme Beach Volleyball to shame. As shown in the wonderful picture above, manliest of all manly heroes, Kratos, has the, um, “option” to… how shall I put this…
It looks like Scribblenauts’ sales have been a resounding success because Warner Bros. just announced that it plans to release a sequel to the dictionary-based DS title from last year.
The game, tentatively titled Scribblenauts 2, will release in fall 2010 and will include an adjectives system that “allows players to push the limits of their imagination to create their own experience.”
From the press release:
“In this new game created and developed by 5TH Cell, players use the stylus and touch screen to help Maxwell, the game’s hero, acquire the ‘Starite,’ the prize earned from solving the puzzle in even more robust challenges and redesigned levels. Players now have the ability to write any object that comes to mind and modify it in any way they desire using adjectives to reach the goal in each level. Adjectives can change the colour, size, elements, behaviours and many other aspects of the object they are describing. Multiple adjectives can be combined together to produce incredibly creative objects, allowing the player’s imagination to run wild for a truly unique and individualistic experience.”
A sequel to such a creative title sounds wonderful, but let’s hope 5th Cell submarines the bug from the first game which allowed you to beat the title with just two words.
Revolt is a twin-stick shooter (or twin-thumbs if you’re a stickler for accuracy) featuring some of the best graphics yet on the iPhone. Gameplay appears pretty solid for this type of genre and the feature list is very promising. Perhaps most impressive is that Revolt was made by only two people over 10 months of time.